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View Full Version : A Snake Comes To The MCU (A Stargate SG-1/Marvel Cinematic Universe Scenario)



The Watcher
05-12-2014, 09:33 PM
In the history you know, the System Lord known as Ba'al (http://en.wikipedia.org/wiki/Goa%27uld_characters_in_Stargate#Ba.27al), after the Goa'uld Empire has been mostly defeated by the efforts of the SGC and the Jaffa Rebellion, utilized time travel in a last ditch effort to reverse his fortunes by preventing the Taur'is involvement in galactic affairs. Tnis attempt is defeated thanks to the heroic actions of SG-1 and Ba'al meets his final(?) end at the hands of Cameron Mitchell. But there are other histories, in which events take a different path.

In the one I turn your attention to, rather than trying to use time travel to reverse his fortunes Ba'al has decided to cut his losses and leave the galaxy he knows behind for green pastures. Luckily for him, he has managed to acquire a Quantum Mirror (http://stargate.wikia.com/wiki/Quantum_Mirror) to facilitate this retreat After withdrawing all his remaining assets to an isolated world with a large stockpile of naqahdah he had hidden there for a rainy day like this, he begins a systematic exodus from his universe to a reality very unlike his own. A reality in which the Ancients, if they ever existed, never established a Stargate network. A reality with an Earth, but an Earth with a very different hidden history than that of the one Ba'al is familiar with. A reality with an Asgard, but a very different Asgard. In short, the reality you might know as the Marvel Cinematic Universe (http://en.wikipedia.org/wiki/Marvel_Cinematic_Universe).

In another turn of good fortune for Ba'al, in the MCU the Quantum Mirror currently lies in a large deserted cavern underneath Antarctica, far from the prying eyes of the powers that be. Thus he is free to move as much of his assets and resources to this new reality as he wishes without detection, though of course due to the size of the portal there is a size limitation. Of course, that could be surmounted with some effort by simply disassembling large pieces of technology for transport and reassembling it afterward. The planet in his native universe is also safe from discovery unless for some reason someone on it deliberately tries to get the attention by sending an interstellar signal or something.

As the divergent point from Ba'al is at the time of Stargate: Continuum (http://en.wikipedia.org/wiki/Stargate:_Continuum) the year at the beginning of the scenario is July, 2008. Ba'al has access to all the technology, resources and minions available to him at that point, including his clones and means to make more, a cadre of loyal Jaffa, minion minor Goa'uld, etc. He initially knows as much about this new Earth as one can learn from the media and internet. Anything deeper would require research effort, such as spies, hacking, advanced sensor scans and the like. Likewise, he is off the radar of all the major players of Earth or the universe at large unless he does something to get their attention. His goals are to secretly create a secure base of power in MCU Earth and expand its resources and influence, and perhaps maybe making a play to secretly takeover governments and other important organizations some time in the future. Of course, should the opportunity present itself, he isn't above making plays for things that could increase his personal capabilities or that of his power base.

So, how does Ba'al fare in his new home? Does he manage to prosper and flourish or will he be laid low by native heroes and rivals? Whose paths does he cross and what attention does he garner? Does he become involved in any of the significant occurences and developments of his new world and if so, how does his involvement change the course of events? I, The Watcher, pose this question to you all...

What If Ba'al Immigrated To MCU Earth?

dupersuper
05-13-2014, 09:21 PM
Meh. He's just a clever parasite who scavenges tech. If he gets far enough out into space somehow and/or stays underground he may avoid getting caught . If he draws attention to himself he's going down.

Jonathan
05-13-2014, 10:31 PM
If he gets out of hand Thor or someone should be way more than enough to handle him.

The Watcher
05-14-2014, 09:41 PM
Yes, of course if he draws the wrong sort of attention to himself or does something stupid that puts him in a situation where Thor personally gets in his face he's going down hard. The question is how successful Ba'al would be at creating a secret organizational powerbase on the lines of Hydra or AIM and carving out a sphere of influence on MCU Earth. Things like establishing legitimate front businesses, attracting and retaining loyal and talented minions, cultivating spies, informants and other information resources, gaining possession or access to valuable technology, gathering political influence, etc. Or more succinctly, how far could he get as a secret villainous mastermind? And how does his attempting to do that affect events in the MCU?

Here are some assets of his that might help him in the MCU:

1. Advanced Military Tech: You're not going to defeat the likes of Iron Man or Thor with a staff weapon or zat but blasters and stunners (and more importantly, the more powerful vehicular versions) would be great products to sell to the U.S. Government if you want to create a company to fill the void left by Stark getting out of the arms business. And inertial dampeners and gravity manipulation technology means your aerospace company can offer the best fighters on the market for sale.

2. Cloaking Devices: This, on the other hand, is something best kept in house. The ability to not only hide your vehicles and facilities from radar and other sensors but make them literally invisible would be an edge he'd share with no one but SHIELD, and they only use it for Helicarriers.

3. Force Fields: So far it appears no one on MCU Earth has force field technology. Personal shield belts to ignore small arms fire and ship-scale shields that can soak nukes are a great way to keep yourself safe and protect your bases should they come under attack respectively.

4. Brainwashing Devices: Ba'al almost managed to take over the Jaffa Free Nation by using this tech on Jaffa High Council members. A great way to get reliable agents in organizations you want infiltrated.

5. Healing Devices: A great way to keep valuable minions alive. And when those fail...

6. Sarcophagai: You could always bring them back from the dead. Being able to resurrect people and keep them from aging indefinitely is a great recruiting incentive. Also a great insurance policy for yourself if someone does manage to kill you as long as minions can get a hold of your body.

7. Cloning Tehcnology: Who better to delegate control of your most important operations than yourself? Great way to multitask, as well as create alibis and fake the death of people by leaving actual corpses.

8. Space Capability: All it takes is reassembling some Tel'taks and Al'keshes and you're halfway to being able to create secure facilities safe from infiltration or attack (from Earth-based forces at least) on the Moon, Mars or anywhere else in the solar system you want and still be within easy commuting distance to Earth. You could also visit other systems but you probably want to stick close to Sol until you learn more about the galactic neighborhood.

9. Teleport Technology: Ring transporters are a great way to connect far flung facilities all over the world and even off it if you decided to create a base on the Moon or Mars. Meanwhile Asgard beaming technololgy, which Ba'al got from Anubis who stole it from Thor, will enable one to extract or insert people or things from anywhere your sensors can penetrate. A great boon for activities such as infiltration, kidnapping, escaping and rescue.

10. Goa'uld Minions: Want to make someone a reliable asset in another organization but are afraid they might be able to resist brainwashing? Having one of your Goa'uld subordinates possess them is a nice alternative. As an added bonus, the symbiote will grant your new agent increased physical attributes and recuperative abilities, which won't mean much when going up against the likes of Iron Man or Thor, could make a difference if they get into a tussle with SHIELD agents or operatives of rival conspiracies.

So taking into account all of the above, could Ba'al successfully compete with the likes of Hydra, AIM and other secret criminal organizations of MCU Earth? And whether he can or not, how would his attempt to do so impact the MCU Timeline (http://marvelcinematicuniverse.wikia.com/wiki/Timeline)? Even if he's defeated having his toys out there for other people and organizations to pick up could change a lot of things.

Jmacq1
05-15-2014, 08:47 AM
Yes, of course if he draws the wrong sort of attention to himself or does something stupid that puts him in a situation where Thor personally gets in his face he's going down hard. The question is how successful Ba'al would be at creating a secret organizational powerbase on the lines of Hydra or AIM and carving out a sphere of influence on MCU Earth. Things like establishing legitimate front businesses, attracting and retaining loyal and talented minions, cultivating spies, informants and other information resources, gaining possession or access to valuable technology, gathering political influence, etc. Or more succinctly, how far could he get as a secret villainous mastermind? And how does his attempting to do that affect events in the MCU?

Here are some assets of his that might help him in the MCU:

1. Advanced Military Tech: You're not going to defeat the likes of Iron Man or Thor with a staff weapon or zat but blasters and stunners (and more importantly, the more powerful vehicular versions) would be great products to sell to the U.S. Government if you want to create a company to fill the void left by Stark getting out of the arms business. And inertial dampeners and gravity manipulation technology means your aerospace company can offer the best fighters on the market for sale.

2. Cloaking Devices: This, on the other hand, is something best kept in house. The ability to not only hide your vehicles and facilities from radar and other sensors but make them literally invisible would be an edge he'd share with no one but SHIELD, and they only use it for Helicarriers.

3. Force Fields: So far it appears no one on MCU Earth has force field technology. Personal shield belts to ignore small arms fire and ship-scale shields that can soak nukes are a great way to keep yourself safe and protect your bases should they come under attack respectively.

4. Brainwashing Devices: Ba'al almost managed to take over the Jaffa Free Nation by using this tech on Jaffa High Council members. A great way to get reliable agents in organizations you want infiltrated.

5. Healing Devices: A great way to keep valuable minions alive. And when those fail...

6. Sarcophagai: You could always bring them back from the dead. Being able to resurrect people and keep them from aging indefinitely is a great recruiting incentive. Also a great insurance policy for yourself if someone does manage to kill you as long as minions can get a hold of your body.

7. Cloning Tehcnology: Who better to delegate control of your most important operations than yourself? Great way to multitask, as well as create alibis and fake the death of people by leaving actual corpses.

8. Space Capability: All it takes is reassembling some Tel'taks and Al'keshes and you're halfway to being able to create secure facilities safe from infiltration or attack (from Earth-based forces at least) on the Moon, Mars or anywhere else in the solar system you want and still be within easy commuting distance to Earth. You could also visit other systems but you probably want to stick close to Sol until you learn more about the galactic neighborhood.

9. Teleport Technology: Ring transporters are a great way to connect far flung facilities all over the world and even off it if you decided to create a base on the Moon or Mars. Meanwhile Asgard beaming technololgy, which Ba'al got from Anubis who stole it from Thor, will enable one to extract or insert people or things from anywhere your sensors can penetrate. A great boon for activities such as infiltration, kidnapping, escaping and rescue.

10. Goa'uld Minions: Want to make someone a reliable asset in another organization but are afraid they might be able to resist brainwashing? Having one of your Goa'uld subordinates possess them is a nice alternative. As an added bonus, the symbiote will grant your new agent increased physical attributes and recuperative abilities, which won't mean much when going up against the likes of Iron Man or Thor, could make a difference if they get into a tussle with SHIELD agents or operatives of rival conspiracies.

So taking into account all of the above, could Ba'al successfully compete with the likes of Hydra, AIM and other secret criminal organizations of MCU Earth? And whether he can or not, how would his attempt to do so impact the MCU Timeline (http://marvelcinematicuniverse.wikia.com/wiki/Timeline)? Even if he's defeated having his toys out there for other people and organizations to pick up could change a lot of things.

If he starts marketing that stuff and it's pre Cap 2, SHIELD (and therefore HYDRA) is on him like white on rice in a very short amount of time.

He's probably better off simply avoiding Earth, but I don't see any particular reason he couldn't be a villain of middling effectiveness on MCU Earth.

Of course, reassembling his technology (the space ships) could be very difficult if the MCU doesn't have some of the things/rare elements he might need to do that...

Overall, HYDRA working through SHIELD will be his biggest problem. Especially since he won't know HYDRA exists/is still operational unless he gets really lucky.

Estrecca
05-15-2014, 09:33 AM
Of course, reassembling his technology (the space ships) could be very difficult if the MCU doesn't have some of the things/rare elements he might need to do that...

Even assuming that he cannot make the stuff or purchase adequate replacements, if a bunch of infantile cloned Goa'uld can make a spaceship with the mundane resources available in an Oregon town, it is fair to assume that Ba'al can do better given enough time and manpower.

The Watcher
05-15-2014, 12:00 PM
If he starts marketing that stuff and it's pre Cap 2, SHIELD (and therefore HYDRA) is on him like white on rice in a very short amount of time.

Assuming he sticks to just offering to sell #1, why would SHIELD pay him any extra scrutiny then Hammer, Stark (pre-suit when he was still in the arms business) or any other defense company? Especially if he plays it smart and starts out presenting primitive, less advanced versions rather than starting out with the regular level of tech.

Actually thinking about it, rather than starting his own company for a legitimate front, Ba'al would probably be better off taking over a failing or smaller firm already in existence and start introducing his tech to the market as new breakthroughs from R&D, enabling him to reverse or bolster the company's fortunes and turn it into a large success. If he plays his cards right SHIELD could become one of his best customers.


He's probably better off simply avoiding Earth, but I don't see any particular reason he couldn't be a villain of middling effectiveness on MCU Earth.

The main problem with leaving Earth is the rest of the universe is a great unknown. For all he knows the Ancients could still be active or the Asgard (the kind he's familiar with) are waging or have successfully waged a war of extermination against the Goa'uld. Whereas if he sticks to Earth he knows at least some of the basics and has at least some advantages compared to potential enemies and rivals.



Of course, reassembling his technology (the space ships) could be very difficult if the MCU doesn't have some of the things/rare elements he might need to do that...

Well, he does still have the Quantum Mirror and one whole world back in his native universe. He could have his people slowly take apart ships and other tech from there and put them back together on MCU as an ongoing project, as well as important any stockpiles of necessary elements from there as well.


Overall, HYDRA working through SHIELD will be his biggest problem. Especially since he won't know HYDRA exists/is still operational unless he gets really lucky.

Well, if he gets lucky enough to have goa'uld subordinate possess someone who happens to be a Hydra operative undercover in another organization he's interested in, things could get pretty interesting. Not too unlikely an outcome, considering the type of positions he'd want to slip reliable agents into would be the same ones Hydra would want their people in.