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  1. #1
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Default Dragonball M: A DBZ RPG Sign-Up and Discussion Thread.

    Welcome to Dragonball Memory.



    Long, long ago there were eighteen universes, and Lord Zeno ruled over them all. According to the Grand Priest, at some point, Lord Zeno destroyed six of them.


    This is not true.


    Lord Zeno did not destroy these universes, but instead sealed them away for reasons only he and the Grand Priest were ever aware of, instead spreading the tale that in a fit of anger he had destroyed them, using this as a warning to the surviving universes to mind themselves and beware his anger.


    Our story takes place in one of these sealed away universes, Universe 15. It is here, on it's Earth, that our story begins (Universe 15 has no idea it's been sealed away, of course. Only it's God of Destruction and Supreme Kai know the truth. Maybe.). This is where we shall uncover the truth of why the universes were sealed away, and what the true fates of these universes are, for all is not what it seems, and even Lord Zeno does not know what lay in their future.

    ___________

    Welcome! In this game you'll be playing denizens of Universe 15's Earth. You are free to play any race you wish (human, cyborg, alien, dealer's choice, just run it by me first if it's something original), and you'll all start off at a power level of 50. The game will level you up as you post and interact and fight, so not everyone will power up at the same rate. However, things won't ever get too far apart I'd imagine. The last one everyone was within a few thousand of each other as a reference.

    Now, a few things. This Earth is pretty much the same as standard DB Earth, with a few exceptions. Capsule Corp exists (somewhat less a monopoly here), but is run by the Pants family instead. This Earth has a somewhat more advanced space program, so aliens living on Earth is more known/accepted. Magic exists, and you are more than welcome to play a magic user too, just don't expect to drop things like Pre-Crisis Fate or Classic Strange level stuff just yet. Also, please keep super powers/abilities in check. Things like Telepathy are allowed, but don't expect me to allow Charles Xavier type mental shut downs. If you have a question about a power/ability, just run it by me first.

    Anyways, the next post will be the character sheet. Any questions you have, please feel free to post them after the character sheet is posted or PM me.
    Last edited by Cleric of Hellís Brigade; 12-15-2017 at 11:49 AM.
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  2. #2
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Character Sheet.


    Name:

    Race/Species:

    Age:

    Height/Weight:

    Appearance:

    Power Level: (at the moment, 50 is where everyone is).

    Style: (Fighting style)

    Techniques (Your attacks and what they do. This is where you list your attacks/moves and what they can do)

    Items: (what your character has on them. This includes weapons)

    Special: (This is where you list something special, if anything, your character can do/has. Telepathy, regeneration, etc...)

    History (Backstory)

    Other:
    Black Knight of SO
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  3. #3
    The Tentacle God Cthulhu_of_R'lyeh's Avatar
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    Name: "Ishtar"
    Race/Species: Oni
    Age: 5000+
    Known Relatives/Associates:

    Nunlil (Cousin) - Alive
    Sekhmet (Wife) - Deceased

    Height/Weight: 5'6", 90kg

    Power Level: 15000**
    [Aka Manah: 22500]

    Style:

    The Crimson Spirit of Bounteous Destruction

    Originally, the Spirit of Bounteous Destruction was never designed for combat purposes. The lessons that were offered to Ishtar over the course of several thousands of years, are simply aspects of the "good", and the "bad" used as a means of balancing her nature while also teaching the blue-skinned Oni how to think, and be. In summary, it is simply a way of life. Yet over the course of those thousands of years, and thanks to a blending of instinct, and Ki/Magical energy; each lesson eventually manifested outwardly. While some of the manifestations were/are useful for protection, and combat, this left Ishtar at a disadvantage until recently. Thanks to the guidance and training of Sarada however; the Oni has been given a strong foundation in attack, defense thanks to the Style of the Crimson Fist. Additional training at the hands of Tasure (refinement), and two months worth of sparring with Asha'rah, allowed Ishtar to build upon the foundation offered by Crimson Fist and make the style her own. Now known as the Crimson Spirit of Bounteous Destruction, Ishtar's way of live has been supplemented by the newfound martial knowledge, allowing her to attack, parry, counter, and capitalize on openings offered by her opponents to deliver massive damage with precise timing and minimal movement; creating a unique fighting style known only by one.


    "How passing strange." - Ishtar

    Techniques:

    Ishtar's Techniques - Part I

    Ishtar's Techniques - Part II
    List of Known Spells
    Additional "Free" Techniques/Supplementary Techniques

    Items:

    Magical Outfit Reliquary, or MORE (Amulet)
    Katchin Blade
    Zurvan's Grimorie
    Coven of the Grey Thorns Grimoire

    Special/Racial Traits:

    Transformation
    Innate Magical Acuity
    Telepathy

    History:

    Origin Story
    The Black Temple of Erebus
    Reawakening, Pt I . Reawakening, Pt II


    Other:

    Her name is taken from the Mesopotamian Goddess of the same.
    Her style and techniques are centered loosely around the religion of Zoroastrianism.
    Enjoys eating, though does not specifically need to.
    Her Mentor, Zurvan, only ever took one student.
    *based on her appearance.
    ** Current PL equates to, Capable of glassing a planet.
    Was one of the First Oni created/born, in Otherworld
    Lost her Right Arm, on Day 2. Thanks to the craftsmanship of both Jinzi Pantaloon, and Nunlil, her arm has been reforged.
    Last edited by Cthulhu_of_R'lyeh; 07-03-2018 at 08:06 PM.

  4. #4
    Mighty Member moonknight11's Avatar
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    Placeholder.

  5. #5
    Archmanifestation of YOLO Noldere's Avatar
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    List of PC's: Praise Tami Edition



    Name Age Gender Species Style Power Level Player
    Adam 4 Male Android Thousand Wounds Gear Style 500 rhyvurg
    Ajna 19 Male Earthling Si Xiang School: Genbudo 128 IGee
    Asha’rah ? Female Android/??? Fusion of Luohan Quan, Southern Praying Mantis and Long Fist 575 Lord Falcon
    Chou Basaraa 19 Male Incarnate (Special) Self Taught 450 The Chou Lives
    Chuan 21 Male Human Internal Arts 450 Eternal Torment
    Etrina/Erosa 19/2 months Female Human/Id Spiritual Magecraft/Berserking 475/475 MrSandman
    Held Debon 21 Male Navada-Jin Yunikōn Ryū (Unicorn Style Martial Arts) 550 Miburo
    "Ishtar" Early 30's (?) Female Oni Duality- The Twelve Sparks 550 Cthulhu_of_R'lyeh
    Jack Knave 18 Male Human Manco's Bandit Style 600 Ptrvc
    Jera ? Female ? Sacrifice Illusion 116 Siriel
    Kabuto 33 Male Gokimushi Yurei Kong (The Dark Style Of The Ghostly Bug) 125 Sol_M
    Karine Cromwell 21 Female Primogen (Nosferatu) Youkai Fist 475 Sion Reaver
    Koorimaru 44 Male Frost Demon Five Forms Tail - Snake-Dragon Specialisation 500 KamenRaida
    Meagan Te'al 21 Female Chromakai Meagan Mix 550 Tami
    Midori ? Female Android Tetsujin Ryu ("Iron Man School") 525 The Dog
    Ochazuke Early 20s Male Human Crane School Apostate 525 grampagen
    Ogatan Charco 16 Male Human Dino School ("Kyōryū Ryū") 535 Yun Lao
    Ronin Kai ? Male Shinjin Peregrine Sisters' Elemental Telekinesis 400 Noldere
    Sarada (Oozaru) 16 Female Saiyan Crimson Fist Style 550 Sub-Zero MKA
    Sasheem ? Male Majin Demon (w/Assassination techniques) 600 KingofPie
    Shiro ? Female Android Tetsujin Ryuu ("Iron Man Style") 485 The Dog
    Slak 20 Male Namekian Dragon Style 510 Hazard
    Totoma 19 Male Saiya-jin / Earthling Hybrid Saiya-jin dō ("Saiya-jin Way") 575 Monstrous Bird of Qin, Ou Ki
    Zaofan 30 Male Human Hokuto Shin Ken, Crane School, Turtle School 510 Cyke

    Player NPCs

    GM NPCs and Notes

    Official Tournament/Raid/Backup Rosters

    Romantic Standings? Romantic Standings.

    Tarot? Yes.

    Quote Originally Posted by No One, Yet Everyone
    How many abilities/techniques should I have?
    As of this time, the number of abilities/techniques a given PC should have (not including common/freeby/generic things such as flight, ki blasts, ki sensing, and ki suppression) is:



    For a total of 11.
    Last edited by Noldere; 04-25-2018 at 02:51 AM.
    ~Live as if each and every passing moment would be your last~

  6. #6
    Guardian Empress of Earth Tami's Avatar
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    Wow, talk about a blast from the past. Created on of my favorite characters in the Neo-Dragon Ball RPG from so very long ago. Will have to think about this one.
    Original join date: 11/23/2004
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  7. #7
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Quote Originally Posted by Tami View Post
    Wow, talk about a blast from the past. Created on of my favorite characters in the Neo-Dragon Ball RPG from so very long ago. Will have to think about this one.


    Reimi (or something similar I think. Could transform into a magic wolf if I recall).
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  8. #8
    i blow u kis Yun Lao's Avatar
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    NAME
    (Surname/Given)
    Ogatan Charco

    RACE/SPECIES
    Human

    AGE
    17

    HEIGHT
    5'10"

    POWER LEVEL
    13,000

    STYLE
    Dino School ("Kyōryū Ryū")

    TECHNIQUES, Part One (Martial, Internal Chi, & External Ki)
    TECHNIQUES, Part Two (Altered States & Support)

    ITEMS
    1.)Capsule Wallet
    Contains six capsules: three empty and three filled; one containing a motorcycle, the second capsule housing a hovercar, and the third holding a wardrobe.
    2.)Weighted Clothing
    To aid in training and help restrain when at school, Charco usually wears these underneath his school uniform. Whether or not they've actually helped has yet to be tested.
    3.)Korinzu Tea
    Brewed by Tyranno-sensei using the roots and leaves of the Korinzu plant, this bottled tea rejuvenates the body and spirit, although not to the effect as the much rarer Senzu bean.
    4.)Communicator
    What teenager doesn't have one nowadays?
    Last edited by Yun Lao; 06-23-2018 at 08:24 PM.

  9. #9
    i blow u kis Yun Lao's Avatar
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    HISTORY
    Dino School and The Ogatan Clan
    Long ago, massive creatures called dinosaurs roamed the lands. They still do, but they once posed as humanity's greatest foe, threatening to snuff out the fledgling species before they could even thrive. Several of these small early tribes of humans decided to join forces, becoming one in order to utilize the skills of their greatest warriors and hunters. Initially, it was only through a tremendous feat of skill, bravery, and luck that they could fell a dinosaur, but with practice and experience, such feats grew to become commonplace. Over time, the threat of the dinosaurs had become nothing more than hazy memories in the minds of the tribe's elders, yet the skills and techniques continued on, practiced and perfected against their fellow man as they clashed against hostile tribes. They survived on the fear they sown in their potential enemies, and ensured their safety through the brutality they delivered against those who would do them harm. As generations passed and peace persisted, such a brutal and violent style drew harsh criticisms and disdain from outsiders, making it difficult for the Dino School to be formally recognized as a martial arts, and even after it was, its practitioners would find it difficult to interact with the other schools. Some of the masters of the Dino School of martial arts would begin to contemplate whether or not such a brutal and violent style as their own should exist long after their purpose fulfilled and as a result, they withdrew from society as hermits, reluctant to take in students. Those that persisted, proudly and defiantly, like the Ogatan clan, would be systematically pushed away as their participation in organized tournaments or events would be restricted, if not outright banned.

    In this current day, the Dino School of martial arts finds itself much like its ancient foes: relics of a time long passed, forced to survive in the wilderness.

    Charco
    As a child, Yakiniku Charco was quite the handful. Always energetic and mischievous, he provided no end of woes for his parents in his early life. His father sought to put this energy to use through sports, and while Charco enjoyed them, he proved too aggressive for his peers. This would prompt his mother to attempt to subdue these tendencies of his through herbal medicine and vigorous studies, and while this would prove to make him a relatively intelligent child (or at least kept him from being below-average otherwise), he would occasionally lash out, picking fights or getting into trouble. He couldn't help but feel that something was wrong with him, a feeling that would be confirmed after overhearing an argument between his parents one night. From what he learned, he had been "cursed" by those of his mother's family. Charco had never met them, as his mother had cut off all contact with them before his birth, but he knew that to cure this curse, he would need to confront the Ogatan clan.

    And so, this eight-year-old boy would begin plotting out his journey, and eventually left home one night while his family slept. His trek was easy going at the start, but it was when his route drove him deep into the wilderness that he realized he had underestimated the scope of his task. The boy might have perished out there, had it not been for an elderly hermit who found him and gave him shelter. The hermit called herself Tyranno-sensei, explaining that she had once been the head of a great dojo who once fought against great and terrible beasts. Piquing the boy's interest, he asked her to train him, so as to fight off those that cursed him. Although reluctant, Tyranno-sensei said she would consider it, if his parents approved.

    By the time daylight broke, word that a search party seeking out Charco had reached the hermit and the two of them went to meet the others. His parents, grateful for the return of their son, sought to thank Tyranno-sensei, only for their relief to turn to horror. The young boy would discover that Tyranno-sensei was his grandmother and one of the dreaded Ogatan clan he had been looking for. Confused that someone that had rescued him could be evil, he inquired about his curse, only to learn that it was not a real curse, but rather the deposition society once held for them. He might have been rambunctious and bit more aggressive than need be, but nothing was truly wrong with him. While it would take time, his family began to mend and as a result, his grandmother held true to her promise to train him, although it would now be to protect those he cared for.

    SOUNDTRACK

    OTHER
    *Charco's given name is a play on "Charcoal", while his currently recognized family name, Ogatan, is the term for a type of Japanese charcoal made from sawdust.
    *Charco's real surname is Yakiniku, having changed it to his mother's surname upon taking up the mantle of heir to the Dino School. Yakiniku is a term for Japanese barbeque (literally translated as "grilled meat").
    *As you can imagine for a martial arts style called the Dino School, it's techniques are all based on the names of dinosaurs. The Hidoi Tsume is the rough Japanese translation of "Terrible Claw", whose Greek translation is the basis of the Deinonychus, whose appearance and features are often misattributed to the Velociraptor.
    *Inspiration for Charco's character concept was based on the PuToTyra combo from Kamen Rider OOO.
    Last edited by Yun Lao; 06-09-2018 at 03:14 PM.

  10. #10

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    I feel obligated to note that his name is Zeno (Zen for everything, ou for King).

    Name: Jera

    Race/Species: Unknown

    Age: Unknown

    Height: 5'2

    Appearance: (Rough Sketch):



    Power Level: 50

    Style: Sacrifice Illusion

    Techniques:
    Ki Sensing: Jera has been taught how to sense energy.
    Another World's Illusion: Jera creates an illusionary double of herself thanks to the magic of the Demon Realm. While fully autonomous within its maximum range (equal to Jera's power level in meters), it possesses only a minuscule amount of ki and can therefore be told apart from the real thing easily as long as one focuses on sensing it..
    Another World's Sacrifice: Jera's specialty, by transferring her ki to her illusionary double, she can temporarily make it able to interact with objects, though its strikes aren't as powerful as the real thing would be.

    Items: Otherwordly Clothes: Jera's clothes are made from a material not native to Earth and that is exceptionally resilient to most forms of assaults. However as they are no thicker than normal clothes, they offer very little in the way of actual protection.

    Special: Unknown

    History: A young(?) girl who doesn't quite match any species originating on Earth, she first appeared not long ago and seems remarkably ignorant of the local cultures and locations.
    Last edited by Siriel; 12-21-2017 at 01:19 AM.

  11. #11
    Astonishing Member Cyke's Avatar
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    Name: Zaofan

    Race/Species: Male Human

    Age: 30

    Height/Weight: 6'0, 150 lbs

    Appearance: Tan, Shoulder length black hair, Pacific Islander. His forearms are protected by yellow bracers that wrap around his palms.



    Power Level: 6,500

    Style: (Fighting style) Hokuto Shin Ken, Crane School, Turtle School


    Special:
    - Zaofan translates to "Breakfast" in Cantonese

    History:
    As a teenager, Zaofan was a nomad and thief wandering in the outskirts between deserts and jungles, preferring the warm climate and the dangers that came with it to keep him on his toes. No longer content to be aimless, Zaofan sought to hone his skills by observing the Hokuto Shin Ken style, and its Master Ryu Shingen, from atop a neighboring building. While he initially excelled, he found their brutal teachings to be unnecessarily lethal, and realized he only wanted to improve himself much more than gain the ability to inflict harm.

    He left the discipline in his late teens and returned to the nomadic lifestyle, but still seeking to attain his best. Instead, in his early twenties and using the skills he mimicked from the Hokuto Shin Ken style, he was accepted into the Neo Crane School, finding appeal in its emphasis on developing and cultivating internal power and balance as overall holistic self-improvement. He studied under Master Yakimesh Toh Magoh, but did not get to know him well. Ironically, as he came to know his fellow students more, he began to leave his nomadic ways behind and became more curious of the social world until he encountered the elites of his school, whom he found to be unnecessarily cold, rigid, and temperamental, especially towards the less experienced -- as it turns out the Neo Crane School was a false copy. Such bullying caused him to leave the Neo Crane School.

    On his travels, Zaofan took notice of the Turtle School and Master Eskramoto, with its focus on strategic and tactical approaches to fighting, adopting the approach that self-improvement includes improving interaction with others. Thus, in his late twenties, Zaofan began adopting a more spiritually inclusive view of martial arts.

    Because of Zaofan's nomadic nature, he is a student of three disciplines and yet master of none. While he is an excellent fighter, he does not quite excel in any one art as much as he could have had he focused more. A primarily Turtle student or a Crane student of similar levels will know more of their techniques than Zaofan. Nevertheless, this diversity of styles has developed into a unique fighting approach all his own that combines the self and the other, the physical and the mental, balance and variety. This approach has more often than not caught his opponents off guard and out of focus.

    Other: Zaofan gained the power of the Optic Blast by combining the teachings of his first two disciplines -- a failed attempt to fully tap into the Tenryū Kokyū Hō and the Kikoho. The Tenryū Kokyū Hō was supposed to allow Zaofan to tap into his full body potential, with the theory that it would produce an extremely powerful Kikoho blast. However, due to inexperience and lack of practice, the energy gathered by the Tenryū Kokyū Hō and the mental focus required by the Kikoho manifested in and nearly overloaded Zaofan's head. With only one available physical outlet for this energy -- the eyes -- Zaofan unleashed a powerful optic blast for the first time; but thanks to preference of the Optic Blast, he has not successfully mastered more traditional hand energy techniques like the Dodonpa, the Kamehameha, and even the actual Kikoho itself.

    Additionally, Zaofan's wandered interest extends into one of his main hobbies -- the discovery and cooking of breakfast foods. He is an excellent chef of cuisines around the world; again, master of none, valuing diversity of taste over concentration.

    Techniques and Items
    Cooking with Chef Zaofan
    The Twelve Philosophies of Cooking
    Singing with Zaofan, Act 1
    Singing with Zaofan, Act 2
    Last edited by Cyke; 07-12-2018 at 09:13 AM. Reason: Revised 5/7

  12. #12
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Quote Originally Posted by Siriel View Post
    Placeholder, and I feel obligated to note that his name is Zeno (Zen for everything, ou for King).
    Thanks!
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  13. #13
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Quote Originally Posted by Yun Lao View Post
    Considering DB's inconsistency when it comes to power levels, what would you consider to be the norm or max for characters with power levels of 50 when it comes to abilities?
    A main energy blast. Bullet timing. Class 2-5. Pretty much Goku/Yamcha level shortly after they first met, but before first Tournament.
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  14. #14
    Guardian Empress of Earth Tami's Avatar
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    Quote Originally Posted by Cleric of Hell's Brigade View Post
    Reimi (or something similar I think. Could transform into a magic wolf if I recall).
    Close, Reimi is the right name, but it was her friend, Sharker's character Cecilly who was a wolf-girl. Reimi was the runaway assassin who's Ki manifested as mirror weapons.
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  15. #15

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    For the record Cleric, your PMs are full.

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