Page 1422 of 1441 FirstFirst ... 4229221322137214121418141914201421142214231424142514261432 ... LastLast
Results 21,316 to 21,330 of 21610
  1. #21316
    Extraordinary Member Iron_Twister's Avatar
    Join Date
    Apr 2014
    Posts
    6,610

    Default



    ...Years later and I still find Zetton, despite his occasional worfing, to be one hell of a badass.

    Especially for actually blocking the dreaded uppercut.

  2. #21317
    nice to meet ya! master of read's Avatar
    Join Date
    Apr 2014
    Posts
    27,211

    Default

    Quote Originally Posted by Iron_Twister View Post


    ...Years later and I still find Zetton, despite his occasional worfing, to be one hell of a badass.

    Especially for actually blocking the dreaded uppercut.
    the outsider legend continued with zetton

  3. #21318
    Extraordinary Member Iron_Twister's Avatar
    Join Date
    Apr 2014
    Posts
    6,610

    Default

    Quote Originally Posted by master of read View Post
    the outsider legend continued with zetton
    Ho yes. Still recalling the side story where he demands one of the guys harassing Tesshou's sister to call himself out...Then superkicks the asshole.

    ...And then that moment he destroyed Butcher with one punch to the face.

  4. #21319
    Archmanifestation of YOLO Noldere's Avatar
    Join Date
    Apr 2014
    Posts
    659

    Default

    Quote Originally Posted by Froggy View Post
    Idk the other game you’re thinking of honestly, and I’ll be waiting
    The other game in question is Starlancer. Also, while I'm still at work (and can't answer in full), this:

    Quote Originally Posted by Froggy View Post
    The idea was the way Nemesis Tech works is that while you may want to specialize, you’ll need to balance or at least lever yourself. Tying speed to other stats because if people just dump into speed then they’ll tear themselves apart first time they thrust in battle is the idea. Like anchor stats

    If you get High in speed need to tie it to two stats, the points increase as more are added.
    is an example of something that should already be posted as part of the character creation post.

    Quote Originally Posted by Sharpandpointies View Post
    That's a good start, but if blitzing is possible as noted then the problem I have with speed (well, one of them) still exists.

    The second people become capable of blitzing other people, we get into the idea that one character can do all kinds of things when another character cannot. Or render their skill impotent due to speed (which is blitzing). That's a problem.
    Indeed.

    A single stat (or small subset of stats) that can render the others completely (or even just mostly) irrelevant is a major problem.
    ~Live as if each and every passing moment would be your last~

  5. #21320
    The Weeping Mod Sharpandpointies's Avatar
    Join Date
    Apr 2014
    Posts
    4,741

    Default

    I'm all for removing 'speed' from the equation as a combat modifier, myself, or rolling it up into other stats like 'Attack stat'.
    Why Are We Here?, by Pendaran

    "...the Myths Transformed version of the legendarium, in which the Moon is Melkor's attempt to make his own Arda with blackjack and hookers."
    - Estrecca

    "...dropping an orca whale made of fire on your enemies is a pretty strong opening move."
    - Nik Hasta

    "[Kent] Nelson was nearly invariably presented as the guy who, barring the Spectre, made everyone else generally gasp and go "Doctor Fate don't shiv, he balls nasty.", even Superman."
    - Pendaran

  6. #21321
    The Tentacle God Cthulhu_of_R'lyeh's Avatar
    Join Date
    Apr 2014
    Location
    Dead City of R'lyeh
    Posts
    12,625

    Default

    Quote Originally Posted by Sharpandpointies View Post
    I'm all for removing 'speed' from the equation as a combat modifier, myself, or rolling it up into other stats like 'Attack stat'.
    I try to make characters that trade speed for esoterics ... esoterecism(?), or create characters who at the least, if they possess a speed advantage, don't really rely on it given the negatives.

    Also I enjoy making my characters suffer to one extent or the other. Suffering builds character. Or kills them!

    Win/win.

  7. #21322
    The Weeping Mod Sharpandpointies's Avatar
    Join Date
    Apr 2014
    Posts
    4,741

    Default

    Quote Originally Posted by Cthulhu_of_R'lyeh View Post
    I try to make characters that trade speed for esoterics ... esoterecism(?), or create characters who at the least, if they possess a speed advantage, don't really rely on it given the negatives.
    I'm cool with that, but wish it wouldn't be in games period. It's a killer for me.

    Also I enjoy making my characters suffer to one extent or the other. Suffering builds character.
    No disagreement, there.
    Why Are We Here?, by Pendaran

    "...the Myths Transformed version of the legendarium, in which the Moon is Melkor's attempt to make his own Arda with blackjack and hookers."
    - Estrecca

    "...dropping an orca whale made of fire on your enemies is a pretty strong opening move."
    - Nik Hasta

    "[Kent] Nelson was nearly invariably presented as the guy who, barring the Spectre, made everyone else generally gasp and go "Doctor Fate don't shiv, he balls nasty.", even Superman."
    - Pendaran

  8. #21323
    The Tentacle God Cthulhu_of_R'lyeh's Avatar
    Join Date
    Apr 2014
    Location
    Dead City of R'lyeh
    Posts
    12,625

    Default

    Quote Originally Posted by Sharpandpointies View Post
    I'm cool with that, but wish it wouldn't be in games period. It's a killer for me.
    True, it can be a bother. Especially if it can't be ignored.

    No disagreement, there.
    I'm sure there's a limit, and I think that limit was reached recently in Cleric's RP ... but eh. I'm enjoying the attempt of creating a complex character. For the most part since I've stared RPing they've all been fairly linear.

  9. #21324
    Astonishing Member Hiromi's Avatar
    Join Date
    Apr 2014
    Posts
    4,782

    Default



    Alright Len you can go ahead and post the same link and be late again
    Last edited by Hiromi; 05-15-2018 at 12:33 PM.

  10. #21325
    Mighty Member Froggy's Avatar
    Join Date
    Apr 2014
    Location
    Azores
    Posts
    1,608

    Default

    Quote Originally Posted by Sharpandpointies View Post
    That's a good start, but if blitzing is possible as noted then the problem I have with speed (well, one of them) still exists.

    The second people become capable of blitzing other people, we get into the idea that one character can do all kinds of things when another character cannot. Or render their skill impotent due to speed (which is blitzing). That's a problem.
    This sounds like a good idea, probably modify it into just one big attack stat, or if it gets shelved just so that for a repost
    Quote Originally Posted by Noldere View Post
    The other game in question is Starlancer. Also, while I'm still at work (and can't answer in full), this:



    is an example of something that should already be posted as part of the character creation post.



    Indeed.

    A single stat (or small subset of stats) that can render the others completely (or even just mostly) irrelevant is a major problem.
    An attack stat would be good to add then, though should I just wait or?
    Brad Pitt for Grifter in a WildCATS movie

  11. #21326
    Spectacularly Neurotic Sharkerbob's Avatar
    Join Date
    Apr 2014
    Posts
    1,318

    Default

    Quote Originally Posted by Sharpandpointies View Post
    I'm cool with that, but wish it wouldn't be in games period. It's a killer for me.
    I tend to prefer using Athletics over Speed, or using Speed as a general movement ability. It can account for raw speed, in terms of movement across the field a few more spaces, or performing a special quick draw move (which should require a dice roll), but more to the point accounts for traversing terrain obstacles, dodging, or recovering from falling in a trap, as opposed to worrying about speedblitz shenanigans.

  12. #21327
    nice to meet ya! master of read's Avatar
    Join Date
    Apr 2014
    Posts
    27,211

    Default

    not only does my new favorite series, golden kamui, have a anime. it has a dub too.

  13. #21328
    nice to meet ya! master of read's Avatar
    Join Date
    Apr 2014
    Posts
    27,211

    Default


  14. #21329
    The Tentacle God Cthulhu_of_R'lyeh's Avatar
    Join Date
    Apr 2014
    Location
    Dead City of R'lyeh
    Posts
    12,625

    Default

    I wonder how many generations of my grandkids it will take for the next episode of DBZA to air.

  15. #21330
    Rumbles Moderator Guy1's Avatar
    Join Date
    Apr 2014
    Posts
    10,133

    Default

    Guy And Chou's RPG Site
    Rumbles Moderator

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •